Skip to main content

LEO FTO | Guide & Procedures (WIP)

This guide is designed for Field Training Officers (FTOs) and Evaluators responsible for training cadets. This document outlines the procedures and expectations to ensure a consistent and thorough training process across all law enforcement officers.

Recruits are to be respectful and obey all KCDOJRP rules during the training process. The instructor must abide by all the procedures laid out on this page.


Training Sections

  1. Application & Review
  2. Discord Roles
  3. CAD Registration & On-duty
  4. CAD Usage & Penal Codes
  5. LEO Menu & LEO Commands
  6. Radio Usage & Radios Codes
  7. Driving Tests
  8. Standard Traffic Stop & Tickets
  9. Vehicle Pursuits
  10. Felony Traffic Stop & Foot Pursuit
  11. Jailing & Reports
  12. Questions & Final Evaluation

Application & Review

A recruit will submit an application here, Upon submission of the application a ticket will be opened in the Discord server with the application. We will review the applicant application in the private thread attached.

Once reviewed and accepted, We will move forward with the FTO process.

Discord Roles

Upon acceptance before training we will grant the department specific role along with the department recruit role to the member. This will grant the recruit all the permissions in the CAD and in-game.

Then post in the #roster-updates the updated positions!

CAD Registration

The recruit will likely need to fully logout of the CAD and re-login via Discord to gain access to the new permissions.

If the recruit doesn't already have a citizen in the CAD they will need to create one.

Next, Head over to the "Officer" tab and then "My Officers". Select "Create Officer" select the citizen, and give the call sign based off the roster.

Create Officer Box

From here, Have the recruit go 10-6 for the first time on the Officer Dashboard!

CAD Usage & Penal Code

Once the recruit is 10-6 go over all the various 10 status codes with them.

  • 10-8 - Clear & Available
  • 10-49 - En-route
  • 10-97 - On Scene/In the area
  • 10-6 - Busy with official business
  • 10-7 - Busy with un-official business (Commonly AFK for a couple minutes)
  • 10-10 - Off Duty
  • 10-33 - Panic Button

Next head over the various buttons and their operations in the CAD;

  • Name Search
    • 10-31
    • Search "John Doe"
    • Go over license types (Class D, C, M)
    • Go Over Flags/Alerts
    • Registered Vehicles
    • Tickets
    • Warrants
    • Notes
  • Plate Search
    • 10-28
    • Search "12ABC34"
    • Use the Civilian Phonetic Alphabet to spell the plate
    • Explain: Owner, Model, Insurance (AKA I.N.S.), Registration Status, Tax Status, Flags/Alerts, and Reported/Reporting Stolen.
  • Create Call (CFS = Call For Service)
    • Explain to the recruit al the fields.
    • Postal/Location auto-fill from one-another.
    • Businesses and roads can be entered into location.
  • Create Ticket
    • Go over how they would create a ticket; Report, Violations, Seized Items, & Call Connection.
  • Create Bolo
    • Explain what a B.O.L.O. is and how to use this.
    • Person Bolo - Used when looking for a specific person, Include Name, Clothing, Reason, etc (If known).
    • Vehicle Bolo - Used when looking for a specific vehicle, Include Plate, Description, Reason, etc (If known).
    • Other Bolo - Example; Extra Patrol at 24/7 Due to Robberies, Animal, Firearm, etc.
  • Notepad
    • Personal officer notepad.

And the various sections below these buttons.

*Warrants can only be issued byu Supervisors, The Recruits will not be able to.

10-29/29 = Bolo's & Warrants

Next, Go to "Officer" -> "Penal Codes"

LEO Menu & Commands

Next you'cll show the recruit through the in-game LEO menu and command!

Guide the recruit through the in-game LEO menu, covering the following functions:

  • Actions:
    • Dragging a player.
    • Cuffing a player.
    • Placing a player into a vehicle.
    • Deploying and operating spike strips.
    • Checking BAC of a player.
    • Tackling a player(Shift+W+E)
  • Speed Zones:
    • Creating and removing speed zones.
  • Wardrobe:
    • Uniform will automatically assign the correct uniforms based on the players rank.
    • Wardrobe will also give the appropriate loadout.
  • Vehicles:
    • Probationary deputies are restricted to the first three (Non-Slick Top) vehicles on the list.
    • Additionally, Make sure to go over the locking rear doors and the personal vehicle option in the menu.

Also review the commands for all of the actions additionally basic commands such as /cuff, /drag, /piv, /spikes {num}, /dv, /me, /gme, /hu, /huk, etc. And their keybinds.

Lastly, Go over the tackling system with the recruit which is "E" while running towards a player.

Radio Usage & Radios Codes

Teach the recruit how to access and operate the radio:

  • Command: /radio
  • Channel: 155 MHZ

Ensure the recruit is comfortable with radio communication before moving on to the next phase.

10 Codes, David Codes, & Call-signs

Review the Radio Callsigns, Codes, and Alphabet with the recruit. Ensure they understand the standard communication codes used in the department.

Ensure to go over the 10-38 Status Checks.

Additionally, review the Directory for a better understanding of departmental structure, chain of command (COC), and their colleges.

Go over some of the example radio call outs at the bottom of this page.

You should also go over basic procedures and terminology at this points, For Ex. What is a Felony Traffic Stop.

Map Knowledge & Driving Test

In this section introduce the recruit to the postal code system and the /postal {postal} command.

Ask some basic question about the state, Such as "Where is Paleto Bay," "Where is Grove Street," etc.

Next we'll conduct the driving test starting at Fort Zancudo:

  1. Instruct the recruit to spawn one of the authorized recruit training vehicles.
    • First 3 of the non-slick-top variants.
  2. Have the recruit drive to a popular location on the map, Stopping at a gas station on the way. Avoid entering AOP.
    • Ex. Mirror Park or Grapeseed
  3. During this test, The recruit must follow all traffic laws with the exception of blinkers.
    • Provide 15-20MPH Leeway on speed and Do not be overly strict on maintaining the lane.

During this test is also a casual interview, Get to know your recruit while you take a relaxing drive!

Standard Traffic Stop & Tickets

  • The training officer should be using a brightly colored ford explorer of the department in training for with the plate "12ABC34" and name "John Doe"
  • The training officer should be pulled over for a misdemeanor traffic offense in this scenario.
  • The recruit should be using a standard LEO vehicle for the department in training for.

In this section we will complete a minimum of 2 traffic stops. Complete more if necessary to teach the proper procedure.

Firstly complete a traffic stop without dispatch.

  • The recruit must have their radar working
  • In this traffic stop the recruit shall issue a ticket/citation.

Then complete a traffic stop with dispatch. (The T.O. Should be Dispatch)

  • The recruit must have their radar working
  • In this traffic stop the recruit shall issue a verbal warning.
  • The training officer is not to be combative or aggressive during the traffic stop.
  • The recruit will make radio calls as outlined in LEO First Shift

Vehicle Pursuit

Simulate a scenario where the speeding vehicle fails to yield:

Note: Lethal force is not authorized at all during this training phase.

  1. The recruit should engage in a pursuit, following all traffic laws and maintaining personal and public safety.
    • Review the Pursuit Procedures Here
  2. After a reasonable period, The recruit shall execute a PIT manoeuver on the fleeing vehicle.

Felony Traffic Stop & Foot Pursuit

The recruit will conduct a felony (Code 5) traffic stop on the previously fleeing vehicle:

  1. Utilize proper procedures to ensure officer safety.
    • Review the Felony Traffic Stop Procedures Here
  2. The recruit should communicate effectively and control the scene.

Next Simulate a foot pursuit:

  1. The suspect will flee on foot after stopping the vehicle and attempting a felony stop.
  2. The recruit must decide on the appropriate course of action, following KCRP policies.
  3. Demonstrate the tackle function: (Shift + Forward + E) when close to the suspect, Or the tazer function.
  4. The recruit should successfully apprehend the suspect, adhering to all rules and procedures.

Jailing & Reports

Instruct the recruit to:

  1. Complete an accurate and truthful arrest report in the CAD.
  2. Process the suspect, including filing charges and transporting them to the closest police department jail while adhering to all department policies.

Questions & Final Evaluation

At the end of the training, evaluate the recruit based on their performance across all phases:

  • A recruit is allowed 3 minor mistakes per phase and only 3 major mistakes throughout the entire process, or 1 critical mistake.
  • Failing this process requires the recruit to review the documentation and restart the training.
  • Multiple failures necessitate resubmission of the initial application.

Based on this evaluation three things can happen.

  1. The recruit will be prompted to a standard LEO and be permitted to patrol on their own.
  • This is reserve for nearly perfect passes on this training.
  1. The recruit will have passed the training with some mistakes.
  • The recruit will be required to patrol with a full LEO until promoted by a supervisor.
  1. The recruit failed the training.
  • If a recruit has failed this training phase they will be notified and roles/access will be revoked. The recruit must wait 2 weeks to re-apply and will be asked to study the documentation before re-applying.

Final Notes

  • Ensure recruits are respectful and follow all KCRP rules during training.
  • FTOs must adhere to these procedures to maintain training consistency.
  • After successful training, recruits are ready for active duty under probation.